Since we won’t be touring for much of this summer, Eric has decided to invest time in some other, more unique creative ways. Ever since I got him Risk Legacy for Valentine’s Day over a year ago, he’s gotten heavy into board games. He was especially fascinated by the “legacy” aspect of Risk Legacy, and how decisions made by the players permanently changed the board and how the game would be played in the future. This inspired him to come up with his own fairly complex card game, Creatures vs Monsters (working title, but I like it). When we were in Korea last summer he’d developed the first few prototypes of the game and, with a couple of our friends there, we got together at least once a week and must have playtested the game 40 to 50 times. I love it. I’m not always a huge fan of all the board games Eric enjoys (really don’t like Risk Legacy at all, in fact) but, as unbiased as I can be, I think this card game is amazing, a huge amount of fun, cleverly thought out, and airtight. Eric has sent it off to a dozen or so groups to playtest it more for feedback, and he thinks it needs a lot more work, but I think it’s good to go. Anyway.
Working on Creatures vs Monsters has inspired him to come up with other board game ideas, and this spring he thought up and created a simple “micro-game” that he recently launched a Kickstarter for. The game is titled Pushee Pieces (our drummer, Marc, came up with the adorable title) and is something like a checkers-type game in that it involves a simple grid board and wooden pieces in two different colours. Two players take turns placing pieces onto the board, and at the end of the game the winner is the player with the most pieces landing on the highest point squares in the grid. The catch is that, depending on which way you lay your pieces (up and down or left to right), pieces in adjacent squares get pushed away. It’s a pretty neat little game, and after the playtesting seemed fairly airtight, Eric began pitching it to board game publishers.
Unfortunately, all the publishers Eric contacted were swamped with game ideas, and told him that not only could they not get to his idea for over a year, but that it would most likely be sold at around $15 retail. And since we’re a DIY band Eric decided to bring the DIY approach to making this game idea a reality. After calculating all the costs he figured that if we could get enough people to pledge to purchase the game, he could sell it for as low as $9 each (including shipping to anywhere in the country). He asked me to fancy up the logo, game boards, and packaging with some eye catching artwork….
…And he launched the Kickstarter just a few days ago. Not going to lie, I was more than a little skeptical when he first told me about trying to self publish this game, but I have been surprised at the response so far. There’s still a long way to go though, so in no way am I assuming this will be an easy accomplishment on the Kickstarter. If the idea intrigues you, please check out the Kickstarter and consider backing it by clicking the below link: https://www.kickstarter.com/projects/pocketvinyl/pushee-pieces-a-compact-9-microgame
A quick note on the artwork: The boards and logo were hand drawn and inked, but because of the reproduction of the images, I decided to go with digital colouring. I’m not super experienced with the digital medium. Maybe with more practice I’ll someday have a better grasp on future projects.